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In the first location "Railway Station" there is nothing particularly interesting. Except for the pliers above the workbench, they'll be useful. | In the first location "Railway Station" there is nothing particularly interesting. Except for the pliers above the workbench, they'll be useful. | ||
On the second "Dead City" there are big rats (no, unreasonable) and you can "play" on the machines with the help of repair (you need | On the second "Dead City" there are big rats (no, unreasonable) and you can "play" on the slot machines with the help of repair (you need a tool - pliers). | ||
There's a corpse of a | There's a corpse of a prospector in the building, who's from [[NewРино|New Reno]]. Take a note from the body, even if you don't have the quest. It'll come in handy. There's a broken robot next to the body. It can be repaired (requires Science) and it will disable some of the land mines. | ||
On the garrison territory, you can turn off the turrets by means of | On the garrison territory, you can turn off the turrets by means of an electrical panel on the corner of the building. If you don't get cocky, you won't even need secrecy. Or you can just shoot them. | ||
On the computer, you can disable the second floor security | On the computer near the entrance to the building, you can disable the second floor security using Science. | ||
The field is switched off by repair or Science, or by explosives with a timer. | The field is switched off by repair or Science, or by explosives with a timer. |
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