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Fallout: Nevada: Difference between revisions

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→‎Uranium City: corrections and clarifications
(→‎New Reno: fixed, edited and expanded details, better readability etc.)
m (→‎Uranium City: corrections and clarifications)
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-If you have a Private Detective Perk, you can find out what Kelly's doing there.
-If you have a Private Detective Perk, you can find out what Kelly's doing there.


-If we talk to the Chinese, they'll tell us about San Francisco and the "noisy". You can take the noiselle on the shelf next to them.
-If you talk to the Chinese family, they'll tell you about San Francisco and the "noise-maker". You can take the noise-maker on the shelf next to them to use against the "earth-dragons".


-A guy who has two diseases needs Bloodpurifier and RadAway.
-A guy who has two diseases needs Bloodpurifier and RadAway.
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-You can fix the shelves in the building next to the administrative building.
-You can fix the shelves in the building next to the administrative building.


-There's a broken shotgun lying in the Uranium City shaft [[Nelson]]. You need scrap metal and spare parts to fix it. You can't return a gun later.
-There's a broken pump shotgun lying in the Uranium City shaft [[Nelson]]. You need scrap metal (junk) and weapon parts to fix it (with 75 repair skill). You can't return it to Nelson though.


-There's a safe in the administration building. If you can't open it, you'll be given its contents for free after the situation in the city is resolved. However, it will remain locked, but after the quest is completed, it will open with any hacking skill (just use hacking on it).
-There's a safe in the administration building. If you can't open it, you'll be given its contents for free after the situation in the city is resolved. However, it will remain locked, but after the quest is completed, it will open with any hacking skill (just use hacking on it).


-In the second location, near the mine, you have to put a noise bomb on the stake, and then use it. It'll cause a worm. If the worm doesn't get out, press the pips-fire button to wait 10 minutes. There will be a small glitch - you can leave the pips-boy only by clicking on the "exit". When all three die, we can deal with further [[quests]]. Worms have 300 O.O.S. each, so it's gonna take a long time to hit them. You can go to the next location for treatment. After completing the task after a while get from the hostess in the saloon 5 wormwood natures (+12 to the recovery rate). There is also a second option to pass this quest, "evil" (minus karma, as well as deprived of the opportunity to buy in the saloon of pies made of worms), namely, you can make a brahmina Shahida. We buy it from the Chinese (for $1000 or take it for free when trading 65), through the dialogue we order to follow ourselves and without being distracted by waiting, we run straight to the mine. There we wait until after some time the way of the brahmins will rest and through the context menu we push it to the end of the adit, to the area where there is a wheelbarrow between the two blockages. (If you can't push, it means there isn't enough power, you can take the electrocuted one in your hand to solve this problem). In the cave we hang dynamite on brahmin (through dialogue). There are dynamite checkers in the mine's warehouse. [[Nelson]] will make dynamite out of them for free.
-In the second location, near the mine, you have to put a noise maker on the stake, and then use it. It'll cause a worm to appear. If the worm doesn't get out, press the pips-fire button to wait 10 minutes. There will be a small glitch - you can leave the pips-boy only by clicking on the "exit". When all three die, we can deal with further quests. Worms have 300 HP each, so it's gonna take a long time to kill them. You can go to the next location for treatment. A while after completing the task, the barkeeper in the saloon will have 5 wormwood natures (+12 to the recovery rate). There is also a second, "evil" option to pass this quest (minus karma, as well as deprived of the opportunity to buy in the saloon pies made of worms). You can make a brahmin bomb. We buy it from the Chinese family (for $1000 or take it for free when trading 65), through the dialogue we order to follow ourselves and without being distracted by waiting, we run straight to the mine. There we wait until after some time the way of the brahmins will rest and through the context menu we push it to the end of the adit, to the area where there is a wheelbarrow between the two blockages. (If you can't push, it means there isn't enough power, you can take the electrocuted one in your hand to solve this problem). In the cave we hang dynamite on brahmin (through dialogue). There are dynamite sticks in the mine's warehouse. [[Nelson]] will make dynamite out of them for free.


-After the worms have been destroyed, we need to talk to Marilyn (the hostess of the bar), and she will also need to discuss all the subsequent steps to restore the city.
-After the worms have been destroyed, we need to talk to Marilyn (the hostess of the bar), and she will also need to discuss all the subsequent steps to restore the city.
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