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In this shelter hang two punching bags, each adds 5% to the skill [[Unarmed]]. But only up to 200% (even 201% is not obtained). | In this shelter hang two punching bags, each adds 5% to the skill [[Unarmed]]. But only up to 200% (even 201% is not obtained). | ||
Going down you will find the | Going down you will find the clinic where you will see the Overseer and [[Jay Kukish]]. In order to interrogate the Overseer, you will need (First Aid 90 / Doctor 75) or use 3 Stimpacks. | ||
Immediately next is another centrifuge. | Immediately next is another centrifuge. | ||
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There is one more thing - it is better to look for them yourself, but the percussion tips here will not help you. | There is one more thing - it is better to look for them yourself, but the percussion tips here will not help you. | ||
At the exit you will be greeted by a | At the exit you will be greeted by a Collector of Souls. With level 18 or Speech 75, he can give you some details, but then he will still attack. He will constantly heal himself and regenerate broken limbs, so it may take a long time to beat him. He has 500 HP, not counting the full recovery. He has the most powerful gun in the game. Don't forget to pick it up after winning. | ||
Your assistant will sit in the house, talk to him and dump. He will turn out to be an asshole, so if you | Your assistant will sit in the house, talk to him and dump. He will turn out to be an asshole, so if you were damaged badly you will be healed before the trip. | ||
After exiting the train station you will receive a message from | After exiting the train station you will receive a message from [[Vault City]]. CM. plot. | ||
== Main Questline == | == Main Questline == |
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