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To the north lies the correctional centre, where you'll meet Peter Graves, who provides the main [[quests]]. Behind him, you'll find the familiar scent of [[Harold]] in a cell. Speak to him and cross-reference his information with [[Sgt. Stark]] and the doctor to learn about Richard Moreau. You'll then be tasked with retrieving mutated blood from pig rats, coyotes, and geckos. Return the samples to the doctor, and you'll learn how to treat infections at campfires. | To the north lies the correctional centre, where you'll meet Peter Graves, who provides the main [[quests]]. Behind him, you'll find the familiar scent of [[Harold]] in a cell. Speak to him and cross-reference his information with [[Sgt. Stark]] and the doctor to learn about Richard Moreau. You'll then be tasked with retrieving mutated blood from pig rats, coyotes, and geckos. Return the samples to the doctor, and you'll learn how to treat infections at campfires. | ||
At the eastern Warehouse, you'll meet Sam, who can return your belongings, including a quest item. He will also offer you the "[[SPECIAL|Special]] Warehouse Assignment" quest. If you steal his magazine, you'll trigger an intriguing dialogue and gain experience. With a Charisma of 3 or higher, you can convince him | At the eastern Warehouse, you'll meet Sam, who can return your belongings, including a quest item. He will also offer you the "[[SPECIAL|Special]] Warehouse Assignment" quest. If you steal his magazine, you'll trigger an intriguing dialogue and gain experience. With a Charisma of 3 or higher, you can convince him further and gain additional experience. | ||
In the Maintenance Centre to the west, [[Joshua]] asks you to locate a rogue robot in the old [[Opal Mine]]. You can inform his superior about the situation or choose to find the robot yourself. The building houses your first workbench for crafting and modifying weapons, and a computer that reveals the nuclear plant's location and increases your Outdoorsman skill. You can play darts outside the building to improve your Throwing skill, with a bonus if you score more than 40 points. | In the Maintenance Centre to the west, [[Joshua]] asks you to locate a rogue robot in the old [[Opal Mine]]. You can inform his superior about the situation or choose to find the robot yourself. The building houses your first workbench for crafting and modifying weapons, and a computer that reveals the nuclear plant's location and increases your Outdoorsman skill. You can play darts outside the building to improve your Throwing skill, with a bonus if you score more than 40 points. |
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