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Then he'll let the quest deal with the rare ones. Don't let them go, it'll be fun. | Then he'll let the quest deal with the rare ones. Don't let them go, it'll be fun. | ||
Sometimes the guards will be waiting for you at the exit of the Air Force. They can be killed (without the need for an entire population) or you will get imprisoned. You can just skip the time and go out or help the guy in the leather. To do this, you need to talk to him, and then wait until the guard turns his back. Your belongings will be returned, but all your money will be taken away from you (if you complain about it to [[Wesker]] | Sometimes the guards will be waiting for you at the exit of the Air Force. They can be killed (without the need for an entire population) or you will get imprisoned. You can just skip the time and go out or help the guy in the leather. To do this, you need to talk to him, and then wait until the guard turns his back. Your belongings will be returned, but all your money will be taken away from you (if you complain about it to [[Wesker]]. He will apologize +500 exp). The guy's gonna give you a lead on [[quests]] in LV and Bertolini. | ||
If you turn everybody over to the general, the Wind of War will probably have a bad ending.(needs confirmation) | If you turn everybody over to the general, the Wind of War will probably have a bad ending.(needs confirmation) | ||
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== NPP "Poseidon Oil" == | == NPP "Poseidon Oil" == | ||
There are no [[quests]] here, but you can find some very useful loot. It is highly recommended to take 2 pieces [[Rad-X]] (or one and quickly get to the antiradiation suit, which will require a high level of Science and Lockpicking) before looking for them. The only enemies outside the plant are a few geckos, so it won't be a problem. First of all, it is | There are no [[quests]] here, but you can find some very useful loot. It is highly recommended to take 2 pieces [[Rad-X]] (or one and quickly get to the antiradiation suit, which will require a high level of Science and Lockpicking) before looking for them. The only enemies outside the plant are a few geckos, so it won't be a problem. If you have the metal detector, some loot can be found in the zones outside the power plant itself. First of all, it is best to go to inside the NPP itself to find the anti-radiation suit. You can open the door with the help of a high value of repair, science or lockpicking skill or with dynamite (in the latter case you will miss out on 500 experience). | ||
If you don't want to fight robots (but one of them has a minigun), use Science (75% Science) on the console at the entrance. You can find an anti-radiation suit in a white locker in the storage area. You need a Lockpicking of 95% and an electronic lockpick or a keycard to enter it (found in the reactor room). Not only will you need it to fix the Power Armor but you can also wear it right away and protect against the heavy radiation in the area. One of the cabinets has a red card to access the computer. The computer itself will tell you some information, but nothing particularly important will be there. You can find some loot in the cupboards such as: a welding machine, a servomotor and a fuse. A Super Toolkit is on a table in the storage area. | If you don't want to fight robots (but one of them has a minigun), use Science (75% Science) on the console at the entrance. You can find an anti-radiation suit in a white locker in the storage area. You need a Lockpicking of 95% and an electronic lockpick or a keycard to enter it (found in the reactor room). Not only will you need it to fix the Power Armor but you can also wear it right away and protect against the heavy radiation in the area. One of the cabinets has a red card to access the computer. The computer itself will tell you some information, but nothing particularly important will be there. You can find some loot in the cupboards such as: a welding machine, a servomotor and a fuse. A Super Toolkit is on a table in the storage area. |
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