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A device for detecting foreign objects in the ground. Used to find | A device for detecting foreign objects in the ground. Used to find item caches, which contain bonus treasures. | ||
== Version Difference == | == Version Difference == | ||
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=== '' Version 0.99b '' === | === '' Version 0.99b '' === | ||
The item was in a | The item was in a special meeting "[[Minefield]]". In this version, it was rather trivial and almost useless. For example, the metal detector did not find mines in the ground, did not participate in [[quests]], the number of [[SPECIAL|special]] finds was limited to only a few, although there were many caches with small ordinary items such as knives and money coins. | ||
=== '' Version 0.99c and 1.00 '' === | === '' Version 0.99c and 1.00 '' === | ||
The content of the metal detector in these versions is significantly rewritten: caches with unique objects appeared, mini-[[quests]], an upgrade to the zoning distance, the possibility of finding mines, etc. In addition, finding an item now takes place in the process of completing the quest of the Gates family in New | The content of the metal detector in these versions is significantly rewritten: caches with unique objects appeared, mini-[[quests]], an upgrade to the zoning distance, the possibility of finding mines, etc. In addition, finding an item now takes place in the process of completing the quest of the Gates family in New [[Reno]] on the instructions "[[find the missing slum prospectors]]". Also the treasure hunter perk was taken into account. | ||
== Use == | == Use == | ||
# Place the item in the active hand. | # Place the item in the active hand. | ||
# Click on the item in hand. A message should appear in the console window. If the metal detector cannot detect anything, then your character is located far from the cache or there are no caches at all on the map. It is necessary to switch to another part of the map (the range of the metal detector is indicated in its description). | # Click on the item in hand. A message should appear in the console window. If the metal detector cannot detect anything, then your character is located far from the cache or there are no caches at all on the map. It is necessary to switch to another part of the map (the range of the metal detector is indicated in its description). | ||
# If the cache falls into the search field, a message will appear in the console window indicating the number of hexes to the cache. | # If the cache falls into the search field, a message will appear in the console window indicating the number of hexes to the cache. | ||
# If the console says " | # If the console says "beeps like crazy" - then the hero is above the cache, but he lacks the Outdoorsman skill to detect it. Since there is not a strict test of skills, but a “die roll”, you can try again. | ||
== Caches == | == Caches == | ||
Caches with various items are found in almost all [[locations]] of cities and bases. In order to detect them effectively, you should scour the location taking into account the scanning radius, often pressing on the | Caches with various items are found in almost all [[locations]] of cities and bases. In order to detect them effectively, you should scour the location taking into account the scanning radius, often pressing use on the metal detector in the active hand. Most caches are located on the street (near the rubbish heaps, in the doorways, in the ruins) and almost never occur in the premises. There may be five or more caches at each of the [[locations]] or none at all. Visually, the caches are presented in four versions: a small yellow box, a small brown pot, a brown satchel and a white skeleton. In most cases they contain ammunition or money, less often weapons or chemicals. | ||
== Most Known Caches == | == Most Known Caches == | ||
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# [[Vegas]]: under the Welcome sign> 1000 [[bucks | bucks]] (the exact amount is determined by the parameter Good luck). | # [[Vegas]]: under the Welcome sign> 1000 [[bucks | bucks]] (the exact amount is determined by the parameter Good luck). | ||
=== '' In version 1.00: '' === | === '' In version 1.00: '' === | ||
#New | #New [[Reno]]: a hidden manhole to the sewer on the road near the Silver Hotel. Can also be detected using a walkie-talkie. | ||
#New | #New Reno: a machete at a train station. | ||
#New | #New Reno: unique[[10 mm pistol # 80 | 10 mm pistol # 80]]. | ||
#New | #New Reno: Unique Shock Knuckle on the Eldorado Card. | ||
#New | #New Reno: quest item "Old Pendant" in the square above the Stryker Building. | ||
#New | #New Reno: a key card in an evacuation bunker. | ||
# [[Hawthorne]]: [[cut]] under the sign of the speed limit at the railway station. | # [[Hawthorne]]: [[cut]] under the sign of the speed limit at the railway station. | ||
# [[Wind Wars]]: polymer plates. | # [[Wind Wars]]: polymer plates. | ||
# [[Vegas]]: under the welcome sign "Welcome" a unique "[[Gold poker chip | # [[Vegas]]: under the welcome sign "Welcome" a unique "[[Gold poker chip]]". | ||
# | # Vegas: a unique knife in the Clean City. | ||
# | # Vegas: quest points hipster at the Hard Rock Café | ||
# | # Vegas: under the advertising sign of Hard Rock Café is a unique [[Strangle]]. | ||
# | # [[Salt Lake City]]: at the entrance for a rusty car - biker chain | ||
# | # Salt Lake City: in the rubbish of one of the slum houses [[broken Pip-Boy]]. | ||
# | # Salt Lake City: hidden in the land of Laz in the family shelter on the map with the sheriff's office. | ||
# [[Provo]]: under the motel signboard, a unique plasma mini-gun. | # [[Provo]]: under the motel signboard, a unique plasma mini-gun. | ||
== Known Issues == | == Known Issues == | ||
* In combat, | * In combat, it will not work, but two MPs are used when pressed. | ||
* For older versions: | * For older versions: | ||
** The metal detector did not find mines (fixed in version 0.99c). | ** The metal detector did not find mines (fixed in version 0.99c). | ||
** On the Plantation map in [[Lovelok | Lovelock]], finding a cache near the fallen launch vehicle stage led to the departure of the game (fixed in version 0.99c). | ** On the Plantation map in [[Lovelok | Lovelock]], finding a cache near the fallen launch vehicle stage led to the departure of the game (fixed in version 0.99c). | ||
** There was a logical | ** There was a logical blip in which the seeker found the metal found chemicals, although the metal was not contained in them. | ||
== Tip == | == Tip == |
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