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Fallout: Nevada: Difference between revisions

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==== Railway depot ====
==== Railway depot ====


It's not much fun, but it's a place to be in the story. If you have a weak break-in, you need to go to the lower left corner of the location and go down there in the dungeon. There you'll find the key to the door in the main building. To start a train, you need to clear the way, find your partner and fix the on-board computer. You take off the on-board computer and carry the equipment or to the workbench. To clear the way you need to go up the stairs near the train, fix the generator, understand that something does not work. Fix the wires on the wall near the entrance, activate the computer, detonate a bomb or light a lighter (there is one in the box nearby).
It's not much fun, but it's a place to be in the story. If you have a low lock-picking skill, you need to go to the lower left corner of the location and go down there in the dungeon. There you'll find the key to the door in the main building.  
 
When you're crawling through the sewer, be aware that you need to press the computer at top of the stairs in the water room. When you flush out the water where there was water in the corner you can find the corpse of Ed (This is Easter for the movie "Pulp Fiction," where the hero Bruce Willis (the boxer) when he came home with the clock on his motorcycle, said to his wife at the question: "Whose motorcycle is it? - "Zeda" - "Who's Zed?" - "Zed is dead!" ("Who is Zed?" - "Zed is dead!") Ed also lies at the exit of shelter number 13 in the first part of Fallout, in the mines of Redding and in the hold of the tanker in the second part, as well as in the shelter number 34 in Fallout:New Vegas and always with the same description - "This is Ed. Ed is dead.") He can be taken away and in a small snack bar there is a very discreet door to a secret room (there is also a little kindness and maybe it is needed for something).
 
To start a train, you need to:
*'''clear the way''' - To clear the way you need to go up the stairs near the train, fix the generator, understand that something does not work. Fix the wires on the wall near the hangar door, in front of the train, activate the computer, detonate a bomb or light a lighter (there is one in the box nearby).
*'''find a partner''' - Get in front of the Sheriff Station and talk to the guy outside, next to the eneterance. He will tell you he will wait for you in the hotel until you are ready (cost 1000)
*'''fix the on-board computer''' - You take off the on-board computer and carry the equipment to a repair man (Nuka Cola factory is the closest one, cost 1000) or to the workbench and fix it yourself.


When you're crawling through the sewer, be aware that you need to press the top of the stairs in the water room. When you flush out the water where there was water in the corner you can find the corpse of Ed (This is Easter for the movie "Pulp Fiction," where the hero Bruce Willis (the boxer) when he came home with the clock on his motorcycle, said to his wife at the question: "Whose motorcycle is it? - "Zeda" - "Who's Zed?" - "Zed is dead!" ("Who is Zed?" - "Zed is dead!") Ed also lies at the exit of shelter number 13 in the first part of Fallout, in the mines of Redding and in the hold of the tanker in the second part, as well as in the shelter number 34 in Fallout:New Vegas and always with the same description - "This is Ed. Ed is dead.") He can be taken away and in a small snack bar there is a very discreet door to a secret room (there is also a little kindness and maybe it is needed for something).


You need to get the Overseer's signal on a terminal in Radio Station in [[Battle Mountain]] in order to board the train.
You need to get the Overseer's signal on a terminal in Radio Station in [[Battle Mountain]] in order to board the train.