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Fallout: Nevada: Difference between revisions

(→‎Area 51: force field clarification)
(→‎Area 51: typo)
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At the second location, you must first supply electricity, otherwise the doors will not open. Scrap Metal and a high level of repair (65% is enough to do without scrap) will be required. After that, the doors will open, but without your involvement.
At the second location, you must first supply electricity, otherwise the doors will not open. Scrap Metal and a high level of repair (65% is enough to do without scrap) will be required. After that, the doors will open, but without your involvement.


You can find five boxing pears here. Each of them adds 1% to the skill [[Unarmed]] (they can only be slaughtered after clearing [[Area 51]].
You can find five boxing gloves here. Each of them adds 1% to the skill [[Unarmed]] (they can only be slaughtered after clearing [[Area 51]].


In the building right next to the power plant on the floor are the officer's notes - an interesting reading. And in the other wing, there's a safe (Perception 7 and Lockpick 80) with a gas cylinder. There'll be two more of these safes.
In the building right next to the power plant on the floor are the officer's notes - an interesting reading. And in the other wing, there's a safe (Perception 7 and Lockpick 80) with a gas cylinder. There'll be two more of these safes.