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There are some useful things in the basement, including a box opener (if you keep it near the box, you can see that things appear in it at random.... you can get the ones you need more. Works for any such box). | There are some useful things in the basement, including a box opener (if you keep it near the box, you can see that things appear in it at random.... you can get the ones you need more. Works for any such box). | ||
On the second floor of the table (not the one that protects Big Louis) there is a | On the second floor of the table (not the one that protects Big Louis) there is a recipe called [[Mickey's Revenge]]. There are dice there for those who like to make fun of the casino. | ||
If we poison the raiders, [[Big Louis]] will walk on the first floor and kick them. But if you talk to him - he can give his quest, then attack or you will get into the ring, where there will be a lot of live raiders (talk will not be if you talked to him earlier). | If we poison the raiders, [[Big Louis]] will walk on the first floor and kick them. But if you talk to him - he can give his quest, then attack or you will get into the ring, where there will be a lot of live raiders (talk will not be if you talked to him earlier). | ||
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The second quest is to shake off [[Stryker]] and the tribute is to be made by( Small Weapons, [[Unarmed]] or Speech 60, otherwise you will be sent. | The second quest is to shake off [[Stryker]] and the tribute is to be made by( Small Weapons, [[Unarmed]] or Speech 60, otherwise you will be sent. | ||
The third quest is to deal with Maxon at [[New Reno]]. A gatekeeper(little boy near the caravans) for $50 or threats can give a tip. Then you need to interview the caravan people (he is the bald guy) - when you have Perception of 5, you'll find out in one of them Maxon. The next choice is to kill him or help him escape. But he'll only believe you if you've got five or Speech 25. We're gonna need a shotgun. Maxon has a unique weapon, "[[Maxon's cut]]" is very good, especially for starters. According to the characteristics as "[[Shotgun | The third quest is to deal with Maxon at [[New Reno]]. A gatekeeper(little boy near the caravans) for $50 or threats can give a tip. Then you need to interview the caravan people (he is the bald guy) - when you have Perception of 5, you'll find out in one of them Maxon. The next choice is to kill him or help him escape. But he'll only believe you if you've got five or Speech 25. We're gonna need a shotgun. Maxon has a unique weapon, "[[Maxon's cut]]" is very good, especially for starters. According to the characteristics as "[[Shotgun]]" (improvement "[[Shotgun]]"), only Maksonovsky's cartridges in the cage are not 2(two) but 5(five). | ||
You need Maxson's shotgun in order to prove Big Louis the he is dead | You need Maxson's shotgun in order to prove Big Louis the he is dead |
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