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Fallout: Nevada: Difference between revisions

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There's a lift bridge next to the shepherd, which can be fixed using rope. There are planks next to the house, so you need to lift them up with strength of 6 or more. And if you don't have the strength, you can ask the shepherd to help you (with good town reputation). They will complete the repairs (40). There's nothing very important in the cabin, but it's a nice bonus to start the game. [[Rope]] is in the basement of the raiders.
There's a lift bridge next to the shepherd, which can be fixed using rope. There are planks next to the house, so you need to lift them up with strength of 6 or more. And if you don't have the strength, you can ask the shepherd to help you (with good town reputation). They will complete the repairs (40). There's nothing very important in the cabin, but it's a nice bonus to start the game. [[Rope]] is in the basement of the raiders.


To fix the tank you will need scrap metal and a welding machine (available in the Wind of War and at nuclear power plants). You can also talk the technician into [[NewРино|Рино]] - he will fix it for you (there is a chance that he will not come back later). Or ask the freed water pump watchman in [[Gerlach]], if you saved him.
To fix the tank you will need scrap metal and a welding machine (available in the Wind of War and at nuclear power plants). You can also talk the technician into [[NewРино|New Reno]] - he will fix it for you (there is a chance that he will not come back later). Or ask the freed water pump watchman in [[Gerlach]], if you saved him.


Znakhar will give a quest to find a backpack with herbs - it is at the raider [[Forsazhnik]], who will wager you for it (Luck 10 and 100% Gambling does not guarantee a win). Or you could kill him.
Znakhar will give a quest to find a backpack with herbs - it is at the raider [[Forsazhnik]], who will wager you for it (Luck 10 and 100% Gambling does not guarantee a win). Or you could kill him.
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The fifth quest is to kill Solomon the dealer(he is in the building himself at the baack o the eldorado casino) . There are several options: either pay the dealer (any) and for 1000 or with the force of 9 or with unarmed fight 90 to arrange a meeting. Or you can ask the ringleader about the honesty of the fights, then talk to the Rider, he will give a quest to find the points (they are at the bartender Burlesca), after receiving the points will tell you how to contact Solomon. Doctor 50 and eloquence 80 will allow you to learn about Solomon without a quest, you need to talk to a man in a green shirt in the slums (room with two children). Solomon himself is in the room adjacent to Cotton's bar - the entrance through the slums. With an intelligence of 10, you can get to know him that way.
The fifth quest is to kill Solomon the dealer(he is in the building himself at the baack o the eldorado casino) . There are several options: either pay the dealer (any) and for 1000 or with the force of 9 or with unarmed fight 90 to arrange a meeting. Or you can ask the ringleader about the honesty of the fights, then talk to the Rider, he will give a quest to find the points (they are at the bartender Burlesca), after receiving the points will tell you how to contact Solomon. Doctor 50 and eloquence 80 will allow you to learn about Solomon without a quest, you need to talk to a man in a green shirt in the slums (room with two children). Solomon himself is in the room adjacent to Cotton's bar - the entrance through the slums. With an intelligence of 10, you can get to know him that way.


If you ask him, he'll tell you when he speaks eloquently, that he's got some shit to plant [[Stryker]]. Eloquence 70 or doctor 45 will allow to persuade him to amputate his finger relatively peacefully (only if you use the skill of conversation, not the doctor, the chemist will raise the price of his goods). Last quest award - money, experience and rank. The raider's title will piss off the caravaners at [[NewРино|Рино]], and you won't be able to send coke nuclei through caravans yet.
If you ask him, he'll tell you when he speaks eloquently, that he's got some shit to plant [[Stryker]]. Eloquence 70 or doctor 45 will allow to persuade him to amputate his finger relatively peacefully (only if you use the skill of conversation, not the doctor, the chemist will raise the price of his goods). Last quest award - money, experience and rank. The raider's title will piss off the caravaners at [[NewРино|New Reno]], and you won't be able to send coke nuclei through caravans yet.


After the last quest, [[Big_Луи|Луи]]] you can add it to the Hard Rock Cafe. If you send him there, his place on the second floor will be taken by Zhyvorez, who will offer to remove his boss (can be poisoned). For a murder he will give you $5000 ($6000 for a trade of 50), and you will also lose your title (but the raider will stay with all the ensuing ones). We can talk to [[Big]Луи|Луи], he'll make a counteroffer and give $1,000 for the poison. Next, you can poison Zhivorez or shoot all the raiders (which will give a better ending to Cheyenne).
After the last quest, [[Big_Луи|Луи]]] you can add it to the Hard Rock Cafe. If you send him there, his place on the second floor will be taken by Zhyvorez, who will offer to remove his boss (can be poisoned). For a murder he will give you $5000 ($6000 for a trade of 50), and you will also lose your title (but the raider will stay with all the ensuing ones). We can talk to [[Big]Луи|Луи], he'll make a counteroffer and give $1,000 for the poison. Next, you can poison Zhivorez or shoot all the raiders (which will give a better ending to Cheyenne).
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On the second "Dead City" there are big rats (no, unreasonable) and you can "play" on the machines with the help of repair (you need an instrument - pliers at the right time. But will do and mount).
On the second "Dead City" there are big rats (no, unreasonable) and you can "play" on the machines with the help of repair (you need an instrument - pliers at the right time. But will do and mount).


There's a corpse of a miner in the building, who's very welcome at [[NewРино|Рино]]. Take a note from the body, even if there's no quest, then it'll come in handy. There's a broken robot next to the body. It can be repaired (requires Science) and it will open some of the traps.
There's a corpse of a miner in the building, who's very welcome at [[NewРино|New Reno]]. Take a note from the body, even if there's no quest, then it'll come in handy. There's a broken robot next to the body. It can be repaired (requires Science) and it will open some of the traps.


On the garrison territory, you can turn off the turrets by means of a shield, which hangs on the corner of the building. If you don't get cocky, you won't even need secrecy. Or you can just shoot them if you have the skills.
On the garrison territory, you can turn off the turrets by means of a shield, which hangs on the corner of the building. If you don't get cocky, you won't even need secrecy. Or you can just shoot them if you have the skills.
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The fourth quest is to find out what kind of spy roams the slums. There'll be a homeless man at the Silver Hotel location between the two houses. He is a spy. Perception 7 or [[Unarmed]] 65/ Force 7 is needed to identify him. Or we could give him $300.
The fourth quest is to find out what kind of spy roams the slums. There'll be a homeless man at the Silver Hotel location between the two houses. He is a spy. Perception 7 or [[Unarmed]] 65/ Force 7 is needed to identify him. Or we could give him $300.


The fifth quest is to get Luciano's help. To convince Luciano to talk 70, it will also help if you have helped him yourself or you have a good reputation at [[NewРино|Рино]].
The fifth quest is to get Luciano's help. To convince Luciano to talk 70, it will also help if you have helped him yourself or you have a good reputation at [[NewРино|New Reno]].


==== The town hall - Thompson's quest ====
==== The town hall - Thompson's quest ====
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Science 50 can help convince Birch that alcohol reduces the effects of radiation on the body.
Science 50 can help convince Birch that alcohol reduces the effects of radiation on the body.


If you have energy weapons below 90%, then Birch can be asked to teach you how to use energy weapons (and you can pass the quest and raise the skill beforehand. Then he'll still raise it by 5%). He'll ask for 30 pounds of clean water (15 flasks) and then take the package to [[NewРино|Рино]]. Not necessarily at [[NewРино|Рино]]. He's actually asking me to send a message to Hardy the caravanaire. But he doesn't enter the cities and is a supplier of goods from [[Hub]]a. In particular, he is a supplier to a trader from [[NewРино|Рино]] Barton. He can give him a message. But it's better to find Hardy's caravanist yourself. To do this, you need to wiggle (pre-save) in the lower left corner of the map, where his route is (if taken by the ability to "Scout" it is quite easy). He's got great merchandise and unique recipes. In the mountains that enclose this desert, there is a random encounter "[[Cannibal tribe at meal time]]", where you can find 3 (three!) unique weapons, two cold "[[Coyotes Knife]]]" and "[[Heavy Coyotes Spear]]" and one energy "[[Photon Pistol]]". Water has to be collected in wells, flasks are everywhere. There is also a random encounter "[[Coyote Hunters, hunting game]]", the same as "Cannibal Tribe during a meal", but there is no "[[Photon пистолет|Фотонного gun]]", but there is "[[Coyote Agrodubinka]]". The most interesting random encounter there is "[[Coyote Leader]]", which is quite difficult at an early stage (if you are not seriously armed) because it has two hand claws of death, two warriors with "[[Heavy Spear Койотов|<nowiki>Тяжелыми Coyotes' spears]" and the Leader herself (this is a woman) has a pretty cool unique weapon - a knuckle [[[Flaming Kiss]</nowiki>]]. [[Kastet]] is powerful (more powerful than [[[Mickey's Revenge]|]]), uses fuel for a flamethrower instead of nuclear batteries, but there is a minus - does not have a targeted strike (as well as an emy-glove).
If you have energy weapons below 90%, then Birch can be asked to teach you how to use energy weapons (and you can pass the quest and raise the skill beforehand. Then he'll still raise it by 5%). He'll ask for 30 pounds of clean water (15 flasks) and then take the package to [[NewРино|New Reno]]. Not necessarily at [[NewРино|New Reno]]. He's actually asking me to send a message to Hardy the caravanaire. But he doesn't enter the cities and is a supplier of goods from [[Hub]]a. In particular, he is a supplier to a trader from [[NewРино|New Reno]] Barton. He can give him a message. But it's better to find Hardy's caravanist yourself. To do this, you need to wiggle (pre-save) in the lower left corner of the map, where his route is (if taken by the ability to "Scout" it is quite easy). He's got great merchandise and unique recipes. In the mountains that enclose this desert, there is a random encounter "[[Cannibal tribe at meal time]]", where you can find 3 (three!) unique weapons, two cold "[[Coyotes Knife]]]" and "[[Heavy Coyotes Spear]]" and one energy "[[Photon Pistol]]". Water has to be collected in wells, flasks are everywhere. There is also a random encounter "[[Coyote Hunters, hunting game]]", the same as "Cannibal Tribe during a meal", but there is no "[[Photon пистолет|Фотонного gun]]", but there is "[[Coyote Agrodubinka]]". The most interesting random encounter there is "[[Coyote Leader]]", which is quite difficult at an early stage (if you are not seriously armed) because it has two hand claws of death, two warriors with "[[Heavy Spear Койотов|<nowiki>Тяжелыми Coyotes' spears]" and the Leader herself (this is a woman) has a pretty cool unique weapon - a knuckle [[[Flaming Kiss]</nowiki>]]. [[Kastet]] is powerful (more powerful than [[[Mickey's Revenge]|]]), uses fuel for a flamethrower instead of nuclear batteries, but there is a minus - does not have a targeted strike (as well as an emy-glove).


Birch can also be persuaded to take over the mine. Or tell him about him [[Nelson]] then Birch will be kicked out.
Birch can also be persuaded to take over the mine. Or tell him about him [[Nelson]] then Birch will be kicked out.
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To take a pizza quest, you need charisma 7 and trade 60. All 3 clients need to communicate as politely as possible, then get bonuses in the cafe (20% discount).
To take a pizza quest, you need charisma 7 and trade 60. All 3 clients need to communicate as politely as possible, then get bonuses in the cafe (20% discount).


There's a comedian at the bottom of the location who needs to be delivered to [[NewРино|Рино]].
There's a comedian at the bottom of the location who needs to be delivered to [[NewРино|New Reno]].


The guy who lost his glasses. They're in the vicinity of a [[Metal Detector|metal detector]].
The guy who lost his glasses. They're in the vicinity of a [[Metal Detector|metal detector]].
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== [[Bridgeport]] ==
== [[Bridgeport]] ==


The little town you're in on the story. Here you need to fix the electricity, drive [[Байкеры|байкеров]] (you need to clear [[Hawthorne]), ask [[Байкеры|байкеров]] about [[Jay Кукиш|Кукиша]], cure the girl (with a first-aid kit or doctor's skill), bring the girl a cola (you can always get karma and experience for each bottle, and after 10 bottles will increase the reputation in the city), to establish trade with the caravanists (talk to them in [[NewРино|Рино]], but the shop will not open, until the final exactly) to help the guy join the gang - you will need painkillers and a gun (any 10mm) and the skill of light weapons 75. Or he could be persuaded to stay.
The little town you're in on the story. Here you need to fix the electricity, drive [[Байкеры|байкеров]] (you need to clear [[Hawthorne]), ask [[Байкеры|байкеров]] about [[Jay Кукиш|Кукиша]], cure the girl (with a first-aid kit or doctor's skill), bring the girl a cola (you can always get karma and experience for each bottle, and after 10 bottles will increase the reputation in the city), to establish trade with the caravanists (talk to them in [[NewРино|New Reno]], but the shop will not open, until the final exactly) to help the guy join the gang - you will need painkillers and a gun (any 10mm) and the skill of light weapons 75. Or he could be persuaded to stay.


We're gonna have to run around town to fix the electricity. First we need to start the generator. Then dig through the shield to start the electricity to the transformer. Then fix the transformer itself. The last thing you need is to find the shields at each house and fix them. All the shields are the same, but they don't look like a normal electric fuse.
We're gonna have to run around town to fix the electricity. First we need to start the generator. Then dig through the shield to start the electricity to the transformer. Then fix the transformer itself. The last thing you need is to find the shields at each house and fix them. All the shields are the same, but they don't look like a normal electric fuse.
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# to go to [[Black Rock|black rock]] and find out where
# to go to [[Black Rock|black rock]] and find out where
# to go to [[NewРино|Рино]] and find out where
# to go to [[NewРино|New Reno]] and find out where


It's easier to do that in [[Black Rock|black rock]]. When we get there, we need to search the robot and pick up the hunger strike. Then you will have options: give the disk to the guards and fail the quest or give it [[Tuco]] and perform.
It's easier to do that in [[Black Rock|black rock]]. When we get there, we need to search the robot and pick up the hunger strike. Then you will have options: give the disk to the guards and fail the quest or give it [[Tuco]] and perform.