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Peter Graves gives story [[quests]]. | Peter Graves gives story [[quests]]. | ||
Sam returns your belongings ( | Sam returns your belongings (including a key quest item) and gives you the "[[SPECIAL|Special]] Warehouse Assignment" quest, which will take a very long time to complete. Also, if you steal a magazine from him, then you can get an interesting dialog, during which you can gain additional experience if you convince him to feel himself. The experience is given in two portions, and to get the second portion you need Charisma (higher than 2, but 6 is enough). After that, you can blackmail him (-5 karma) to get a fuse. You can't get a fuse from both Stark and Sam. | ||
[[Joshua]] can give you a quest to find a robot. A robot at the location "[[Opal mine]]]", but to get to it you will need a | [[Joshua]] can give you a quest to find a robot. A robot at the location "[[Opal mine]]]", but to get to it you will need a stick of dynamite, which is at the location "[[Waste|Wasteland]]". The computer near it increases Outdoorsman skill by 3% and reveals the location of the nuclear power plant. | ||
If you play darts, you will gain 5% | If you play darts, you will gain 5% Throwing if it is less than 90%. Bonus experience if you get more than 40 points. | ||
At the location "[[Opal mine | At the location "[[Opal mine|Opal Mine]]" you can find a holodisk (give to [[Joshua]] for decoding), an underground ghoul - it is worth talking to him more carefully (requires 9 Intelligence to uncover his full history), a robot for Joshua's quest and a pig rat to collect blood. | ||
Use the outhouse pot at the entrance to this locality if you have at least 7 luck. You'll get poisoned, but can find useful items (including a dynamite stick or a Molotov cocktail to take out the bolted door). | |||
== Black Rock == | == Black Rock == | ||
[[William]] will tell you that [[Jay Cuckoo]] | [[William]] will tell you that [[Jay Cuckoo|Jay]] Kukish passed through here. | ||
You can fight with [[Mike]] in a bar (preferably | You can fight with [[Mike]] in a bar (preferably with Unarmed 60% or more). After that, you can buy a power fist from him. $3500, or $2500 with Barter 60. It's expensive, but it's the only one for a long time. If he loses, you can train Unarmed by 3% ($200). There won't be a second fight anyway. [[Chestnut]] can be bought anyway. It doesn't matter if you beat [[Mike]] or lose. But if you lose, you won't get the experience. | ||
To treat [[Jasmine]], we need to ask | To treat [[Jasmine]], we need to ask old man Jed, who will talk about the nightshade berries. When you find berries (available from some doctors and drug dealers), Jed will tell you how to craft Blood Purifier for treatment. It takes Doctor/Science 30. You will also receive a bonus poison recipe Horsekiller. | ||
To remove the collars from the slaves, you need | To remove the collars from the slaves, you need a Traps skill of 35. One collar will be useful for crafting a unique power fist. If you sell all the collars, you can get one more from a slave corpse or a [[SPECIAL|special]] encounter with a sadist corpse. | ||
To deal with the | To deal with the brahmin, you need to talk to the guy who guarded them. With 25 Speech, he'll tell you he's asleep. But that's what you can get from [[Jasmine]]. Then you need to inspect the fence (you will find a place to poke with your mouse). Then examine the body of a brahmin and ask [[Justin]] about the bullets. All we have to do is talk to [[Bolt]] and choose a solution. | ||
To find a [[Milo]]-messenger you need to go to [[Community_Джерлака|Джерлак]] and talk to his wife (if you take [[Community_Джерлака|Джерлак]] to [[City_Убежища|ГУ]]], there will be a note from your wife on the desk above the house with the geckos hunter). Then go back to the undertaker in the BR and convince him to tell us everything. You need either bad karma, or | To find a [[Milo]]-messenger you need to go to [[Community_Джерлака|Джерлак]] and talk to his wife (if you take [[Community_Джерлака|Джерлак]] to [[City_Убежища|ГУ]]], there will be a note from your wife on the desk above the house with the geckos hunter). Then go back to the undertaker in the BR and convince him to tell us everything. You need either bad karma, or Speech 45 or ST 8 or reputation in the settlement ([[quests]] to save slaves and search for brahmin is enough). Then you should talk to [[Eugene]] (you need Speech 25) before you take the quest. If you then take a walkie-talkie and use it, there will be another quest (where you can find a little free nightshade), for the performance of which you can ask [[William]] and an energy pistol (and improve it from one of the residents or independently on the workbench (energy weapon 50)). | ||
The quest will be given after the search [[Milo]] - we need to activate the radio and go to the signal. There'll be raiders waiting for you at the cave entrance, and caravans inside. You can kill the | The quest will be given after the search [[Milo]] - we need to activate the radio and go to the signal. There'll be raiders waiting for you at the cave entrance, and caravans inside. You can kill the caravaneers or lure them to the raiders. Or kill raiders and then caravaneers will appear in the BR (every 10th day) and trade in different trifles. It is also possible to bypass the caravaneers - the console will say "there's a fresh breeze blowing" - you need to go to the wall at point-blank range and go further - there will be an emergency exit. There is also a possibility to poison raiders - you need to click on the fire, then everything will be simple (the poison was horseshoe or three tails of scorpions). After the poisoning, you'll have to sleep in the cave. | ||
After the treatment [[Jasmine]] asks her to find her a boyfriend. Quest is easily performed with the skill of a coffin digger (shovel on the shelf near the undertaker), and a little more difficult with conversational skills. You can get a little experience when using conversational skills. | After the treatment [[Jasmine]] asks her to find her a boyfriend. Quest is easily performed with the skill of a coffin digger (shovel on the shelf near the undertaker), and a little more difficult with conversational skills. You can get a little experience when using conversational skills. |
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